AR 51 | Real-Time 3D Broadcast Platform for Live Events
The Platform for
Next-Generation Live Broadcast
One capture. Multiple live formats. From the studio to the venue.
AR 51 transforms live events into immersive broadcast experiences. Offering Studio and Venue products for broadcasters, rights owners, and arenas. Powered by patented technology for high-fidelity, real-time 3D livestreaming.

What if you could instantly transform traditional broadcasting and immersive experiences?
AR 51 makes it possible.
No other solution offers this level of speed, freedom, precision, and scalability.
Our cutting-edge technology enables:
- Live 3D holographic stream of sporting events
- Real-time 3D content creation
- Live sports streaming with interactive AR overlays
- VR training environments that respond dynamically
- And so much more!

We Don’t Just Enhance Immersive Technology
—We Redefine It
Leveraging AI and computer vision, we eliminate traditional barriers like sensors, suits, expensive equipment, and complex setups. Whether you’re a broadcaster, researcher, or an experience designer, we empower you to push the boundaries of what’s possible in real-time interactive media.
The AR 51 Difference:
What No One Else
Can Do
9ms Latency & 120fps
Real-time motion with unparalleled smoothness.
Markerless Tracking
No suits, no wearables, no actor calibration.
Scalable to Any Space
From small studios to huge stadiums, our technology adapts.
AI-Powered Precision
Capture natural human movement, object tracking, and even individual fingers with high fidelity.
Seamless Industry Integration
Works effortlessly with Unreal Engine, Unity, and major broadcast pipelines.
Range of Lighting Conditions
Our solution is able to capture a variety of lighting situations from direct sunlight, artificial lighting, and even pitch black, using our IR cameras.



Meet Our Partners — Experience AR 51 Live
Get hands-on with AR 51’s system and see its performance at our partner studios.

Experience It for Yourself!
Contact us to dive into the future today.